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League Rules

Once the team is registered into the league, the rest of players will need to register individually before the noted registration deadline. *A late registration fee ($5.00) will apply after the deadline.

In order to secure placement into the CIBL, prospective team captains’ must pay his/her required individual registration fee. Following this, a minimum of six players must complete their individual registration by September 12th at the latest. Any team failing to do so will not be scheduled for further play until this condition is met.

The CIBL uses a set of house rules that draws from a variety of basketball leagues and even makes adaptations on some of them.
Additions to this list due to oversight or omission will be communicated to all captains as soon as a change is made. Captains are responsible for communicating these rules to their players.

1. The Concordia Intramural Basketball League (CIBL) is open to all participants, although priority will be given to Concordia students.             

2. The spirit of the league is to provide its participants a positive recreational experience
incorporating a high spirit of sportsmanship, fair play and mutual respect between players.

3. The league is co-ed and non-contact.             

4. All players must be fully REGISTERED in order to participate in the league. 

               

REGISTRATION DEADLINE

Tuesday, Jan 10th

* After this deadline, a $5.00 late registration fee will apply.

REFUNDS

Full refunds are granted within seven days (7) of registration and payment. Exception: Captains' will not be refunded their registration fee if a team withdraws from a sport league, whether from voluntary withdrawal or through administrative decision involving suspension or expulsion.

5. All team members are required to wear similar jerseys AND BE NUMBERED. Jerseys can be borrowed from the tote room in exchange for an I.D. card.

6.Team captains must complete the game sheet prior to the start of the game.
Team captains are the only players who can consult with game officials.

7. Games will consist of 2 x 20 minute (running-time) periods, with a one-minute rest period between periods. The last two minutes of the game will be stop-time if the point differential is 10 points or less.

8. Teams must have a minimum of seven (7) registered players.

Defaults
All players have until the stated deadline to pay their registration fee. Failure of teams to register a minimum 7 players by this date will incur defaults for all subsequent games until the registration requirement is satisfied.

TEAMS THAT INCUR THREE OR MORE DEFAULTS DURING THE SEASON WILL NOT BE ELIGIBLE FOR POST-SEASSON PLAY.
           
9 At least one of the five (5) players on the court must be female. A team will be required to play short handed if female players are absent.  

10. Overtime – Will only be used for playoffs and will comprise a series of five (5) minute, running-time periods. The last minute of each overtime period will be stop-time, regardless of the score. The team leading at the end of an over-time period will be declared the winner.

PLAYOFFS

The top four teams according to the final standings will advance to post season play.
In the event of a tie in the standings, the following tie-breaking formula will be used, in the following order:

1- Regular season, head-to-head result.
2- Greatest +/- season point differential.
3- Greatest amount of points scored.
4- Fewest games lost by default.
5- Coin flip between remaining tied teams (random number draw if more than 2 teams).

Rule Supplemental

1. Game times and minimum players
1.1 All games will start at the scheduled starting time, regardless of whether teams have the full complement of players or not.
1.2 Teams will play two 20-minute halves, running time. The last 2 minutes of the 2nd half will be stop time whenever the point differential is 10 points or less.
1.3 Teams require a minimum of 4 players on the floor at all times, and a maximum of 5, where no team may play more than 4 male players at a time. Teams who do not have a female player will play 1 player short for the duration of the game without consequence to the opposing tea

1.4(New) Teams who do not have enough players at the scheduled start time will incur a 2 point penalty for every minute the game is delayed.


1.5 After 10 minutes have elapsed on the running game clock, teams who do not have the minimum required number of players will default the game to their opponent, unless their opponent is also short on players. In that case, both teams will receive a default.
1.6 Teams must maintain a minimum of 4 players throughout the game. Teams, who fall below this minimum due to fouling out, ejection, injury, or any other reason, will default the game to their opponent, regardless of the current score.
1.7 All players participating in a CIBL game must, BEFORE the start of the game, have paid the required registration fee or have purchased a day pass for the day of the game.
1.8 Only roster players (registered) are eligible to participate in the playoffs.
1.9 It is requested that, when a team is aware in advance that they will default a game, that notice be sent to the league coordinator in order to be able to advise the other team.
 
2. Time Outs
2.1 Teams are permitted one 30-second time out per half, and one 30-second time out in any playoff overtime period.
2.2 Time outs may only be called before the ball has been inbounded, after a basket scored or after any whistle.
2.3 Requesting a time out when a team has exhausted their allotted amount results in a technical foul.
 
3. Game play
3.1 Teams will have 8 seconds to advance the ball past the half-court line into their offensive end. Penalty: violation, change of possession.
3.2 Teams will have 5 seconds to inbound the ball after a whistle or basket scored against them. Penalty: violation, change of possession.
3.3 Players shooting foul shots will have 5 seconds to attempt their shot once given the ball by the referee. Penalty: violation, loss of shot (1st shot) or change of possession (last shot)
3.4 CIBL uses the wide (red) key under each basket; offensive players may not remain in the key for more than 3 seconds when their team has possession of the ball. Penalty: violation, change of possession.
3.5 The 3-second clock resets on a shot hitting the rim. Referees will make allowances for players remaining in the key while an attempted shot is on its way toward the basket. If a shot should miss the rim and is recovered by the shooting team with a teammate in the key for longer than 3 seconds, the violation will be called and the ball awarded to the opposing team.
3.6 On free throw attempts, 3 defensive players and 2 offensive players may take positions along the sides of the key in the designated spots and may enter the key only after the shooter releases the ball. The shooter may not cross the free throw line until his/her shot hits the rim. All other players outside the 3-point line must wait until the shot hits the rim before crossing the 3-point line. Penalty: violation. Penalty for offensive violation: loss of shot, no points may be scored. Penalty for defensive violation: shooter receives another free throw. Defensive violations will not be called when a free throw attempt is successful.
3.6 There is no "shadow" under the basket in relation to offensive fouls in use during CIBL games.
3.7 Players wishing to enter the game must report to the scorekeeper and request a substitution at the next whistle. Players may only enter when called to do so by a referee.
3.8 "On the fly" substitutions are not permitted. Penalty: team technical foul.
3.9 Teams are responsible to ensure the correct number of players on the floor at all times. Playing with too many players will result in a team technical foul. Teams playing with too few players must wait until the first stoppage of play to correct the deficit.
3.10 A player inbounding the ball from the front court must play the ball into the front court. Penalty: back court violation, change of possession.
3.11 When a 30-second shot clock is not visible to players, it is still enforceable at the referee's and/or timekeeper's discretion to prevent unnecessary delays.
 
4. Fouls
4.1 Players will foul out after they have been assessed 5 fouls in a single game.
4.2 All fouls assessed against an individual player count toward the 5 foul limit.
4.3 Following the 8th and 9th foul assessed to a team in a half, the fouled opponent will be awarded a bonus free throw, and a second if the first is successful. The ball is live on a missed attempt.
4.4 Following the 10th and subsequent fouls assessed to a team in a half, the fouled opponent will be awarded a double-bonus free throw. The ball is alive following the second shot.
4.5 Unsporting conduct will not be tolerated toward game officials, opponents, and spectators.
4.6 Technical fouls: Penalty: Non-offending team receives 3 points and the ball to inbound at half court, unless such positioning will disadvantage the non-offending team.
4.7 Players receiving 2 technical fouls during one game are immediately ejected from the game and must leave the gym for the balance of the night. Players may receive 2 technical fouls for the same infraction if judged necessary and appropriate by the game referees.
4.8 Intentional fouls: Penalty: Non-offending team receives 2 points (or 3 if the intentional foul prevents a 3-point attempt) and the ball to inbound at half-court.
4.9 Flagrant fouls: Penalty: Offending player is immediately ejected from the game and the gym; non-offending team receives 3 points and the ball to inbound at half-court. Players receiving a flagrant foul are automatically considered for suspension.
4.10 The CIBL league coordinator may suspend any player for actions occurring during a game, at his/her own sole discretion, regardless of whether a foul was called on a play or not. Decisions may be appealed in writing to the Recreation Coordinator. Any appeal must be made within 3 working days of notice of suspension. Any suspended player remains suspended pending any appeal.
4.11 The duration of suspensions will range from a minimum of one game to season suspensions.

PLEASE NOTE:  Any harassment of a league official or an opposing player, whether it’s of a physical or verbal nature (threat), will be subject to the following conditions:

1) As a minimum, a one-year suspension from the date of the infraction for all Campus Recreation activities.

2) The suspended player must then re-apply for re-instatement (in writing) with the League Office after the termination of the suspension.

Note: Any player who refuses to produce an I.D. card when requested by league officials will automatically be released from the league.

** ALL captains'must disclose the contents of the waiver noted below to ALL players on their respective team prior to the start of the season and/or game in the case of spare players. **

 

Agreement and Waiver of Liability

All team captains, leaders and/or other persons responsible for groups using Concordia University’s Recreation and Athletics facilities are responsible for communicating the following important information to individual participants under their responsibility and/or supervision.

Team Captains and/or Rental Group leaders hereby declare and warrant that they have communicated the following warnings to participants:

All participants recognize and accept that their participation in activities, offered or taking place on Concordia University’s Recreation and Athletics facilities, including the programs, classes and equipment including but not limited to the Loyola Campus Arena, Stinger Dome, weight room, outdoor playing fields and gymnasium, is solely at the risk of each individual participant. All participants recognize and accept all liability for any injury, accident or loss of personal property and hereby release Concordia University, its agents, representatives and employees from all liabilities for any direct, special, incidental, consequential, punitive or exemplary damages, regardless of the form of action arising from or related to by our use of the facilities or our participation in the activities held in these facilities and/or offered by the facilities, except for claims or losses resulting from willful misconduct or gross negligence of Concordia University, its agents, representatives and employees.  Participants must be in good physical condition and must have appropriate insurance coverage including medical coverage.

Participants agree to follow the facilities' instructional guidelines and to abide by all University policies and Codes, as applicable, regardless of whether or not they are members of the University community. Participants agree and accept that if they fail to abide by said University Policies and Codes as well as all applicable laws and regulations, their access to the facilities, equipment and/or participation in a program, if applicable, may be immediately cancelled and/or revoked and their access to the premises, use of the equipment and right to participate in a program in the future access, may be denied.

 

 

 

 

For information call us:
Loyola Campus:
(514) 848-2424, ext. 3858

Sir George Williams Campus:
(514) 848-2424, ext. 3860

Or e-mail us at:
camprec@alcor.concordia.ca